David McGoings is the primary artist at Gamesim Technologies Inc., where he produces professional grade artwork across several different mediums in both traditional and CG art. Prior to GameSim, Mr.McGoings worked as lead character artist for Lamp Light Media, specializing in character concept art, 3D modeling and texturing. He has also produced characters and textures for iPhone arcade-style fighting games through Brash Multimedia. Most recently, he has worked with Ronin Films creating an animated movie/webisode series where he produced photo-real 3D assets and textures. Mr.McGoings has attended art-based schools from an early age, winning multiple awards for his artwork along the way. Most prominently was the Washington D.C. Art Expo, where he was awarded 1st place in 2005. Mr. McGoings holds a Bachelor's of Science degree from Full Sail University in Computer Animation.
Personal Quote: If It Cant Fit In Your Pocket, You Dont Need It!